Gamocles is a role-playing game centred around your characters (referred to as Agents, or PCs), trained individuals set to carry out missions in a world like our own only with a key difference. In the Earth of Gamocles, in 2073, the people have actually realised their power and to a large degree, managed to topple the existing power structures, bringing forth new ones that have enabled them to begin discovering their potentials. In ways both tangible and intangible, your characters will belong to groups explicitly politicised, and will have been upbrought within social, political, and magical traditions that have shaped their ways of interacting with their worlds. But, doesn’t this stand true already, for our world? Of course, it’s true. Only we are so hell-bent on individualism and person-centric, liberal explanations for history and society, that when someone needs to point out that, you know, you’re not as much of an individual as it’d serve capitalism, they need to make...